I am constantly working on improving my scripting skills as they have become an integral part of my work. The technical applications lay the foundation for any CG art and improving the tools increases productivity for solving any Puzzle.

file renaming tool

The File Operator tool was my first standalone tool outside of Autodesk Maya that made batch renaming large amounts of files easier. This became increasingly necessary for resolving misnamed texture files and case sensitivity issues.

It also helped me further understand the PyQt library and CSS stylesheets.